How to register on the European server. Where are the World of Tanks game clusters located? Using the WoT Ping Server program

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11.8.2017 10555 Views

The question of how to create a European WoT account is relevant for any regular of this popular online game. There are far fewer players on European servers, and you don't have to wait in line to compete. The gamer gets better opportunities to practice and improve his skills.

The process of creating an account on the EU Euroserver is relatively simple. To register WOT accounts on the European server, you need to go to the address: and fill in all the required fields. The system, having analyzed yourIP, may offer to switch to the RU server, but you must select the “stay on EU” option.

During the registration process, the player will be required to provide the address of his email box. Standard procedure for account verification viaEmail, for which it is better to have mail on a foreign server.Gmail- the most suitable option. Make sure that the new address does not coincide with the one you indicated when registering on the Russian game server.

How to download the European WOT client

After registration, you need to download the client program. You can find it at this link:

Please note that the client takes up more than 3 GB (there should be plenty of disk space), and the download time will depend on the speed of your Internet connection.

Also keep in mind that after downloading the program to your PC, where the client for another region was already installed, the game files will be updated. After this, you will no longer be able to play using the old client. When the download is complete, the client will install and update - don't worry if it takes a while. The next step after successful installation will be WOT EU registration itself.

Note: Each region requires the installation of a client program designed for it. If you try to access a foreign server through your account using a Russian client, you will not be able to do this. The system will not accept your password and will constantly report that it is incorrect.

To start registering for World of Tanks EU, launch the client and press the PLAY button. A special window will appear in which you can create an account by entering your email address. mailbox and password. Next, click Create account, and a window will appear on the screen with a registration form on the WOT server in Europe.

After you fill out all the fields correctly and send the form to your email address you will receive an email asking for confirmationE-mail. Without this step, access toEUservers will not be able to open. As an additional gaming advantage, it would be a good idea to indicate your existing invite codes. Read more about them.

Invitation codes for the European server HERE

Registering a European accountWorld of Tanks and by entering invite codes, you can get good bonuses. You should indicate in a special box; others will not be suitable for these purposes. Invitation codes provide additional days for a premium account or 1000 gold, which is important when starting the game.

How to register and play on the European (American) WOT server.

To register accountsWOTfor European servers, you need to use an anonymizer. The most popular of them:

    AnonymoX. You will need to install the anonymizer and click the X icon, then select the flag of the desired country. Works with browserFirefox.

    Browsec. After installing it in Firefox browser in the right top corner A shield will appear. If you use Google Chrome, a planet icon will appear in the upper right corner. If you click on the shield, your IP address will change to the IP of the Netherlands. When you click again, the IP address will again correspond to the region in which you are located.

Important! Using Browsec in Google Chrome you can select any country, while when working in the Firefox browser, only the Netherlands IP will be available.

To continue registration, you must log in to any of the serversWorld of Tanks EU, and the anonymizer must be enabled. Add an invite code for the desired region. You also need to make sure that the country you selected in the anonymizer matches the country of registration.

The language will bring it to Europe

A partial barrier to registering on a European server may be the language barrier. To understand what data must be provided during registration, you need to download one of the translators and install it. And only after that download the client program.

Before a new client is installed forEUserver, do the following (in the same order):

    Move the game settings file preferences.xml to another location, and name the old shortcut something like this: World of Tanks_ru.

    Create a folder named W orld_of_Tanks_EU and install the newly downloaded client into it.

    Replace with your filepreferences.xm is a similar file in just installed new game.

    Move to a new folder W orld_of_Tanks_EU from the previously used folder: audio and text, confirming the replacement of files when transferring.

Now your game is onEUserver will be accompanied by Russian text and partially voice acting in Russian. Launch the browser (the anonymizer must be enabled) and go to the site, where by selecting the European region, we go through the activation process. It looks exactly the same as for the Russian server. Also provide the updated path to the game when you install additional mods. And start enjoying the gameplay!

How to play on the European World of Tanks server turns out to be quite simple. To do this, you need to download the European client of the WoT game. Create an account and play. We will describe it in more detail below.

Download WoT European client

In order to download the European client, you need to go to the official World of Tanks website at link. The game client weighs almost 3 Gb, and the download time depends on the speed of your Internet provider.

Do not forget that when installing a European client on a computer with an existing client from another cluster, files will be overwritten. As a result, it will not be possible to play from an old client of another cluster.

For the game to work successfully, it will take a certain amount of time, since after downloading the update and installation process will begin. After all installation operations are completed, we proceed to registering an account.

Registration on the European WoT server

Click on Create account, and a window with registration on the European server will automatically appear.

All fields are already familiar, it’s worth paying attention to the fact that the mail during registration must be specified in a region other than the Russian region, for example @gmail.com and there are much more available nicknames during registration than on the Russian cluster.

After successfully filling out the fields, you will receive a letter to the specified email asking you to confirm your address. Now you can launch the client and start fighting. And in order to make playing more comfortable from the very beginning, you need to know what valid invite codes you need to enter when registering.

Invitation codes for the European WoT server

Equally important when registering a new account in WoT is receiving bonuses. And therefore, when registering in the field

you need to enter working invite codes, for this you need to look at our section on the website, you are interested in invites for the EU cluster, since others will not work.

In March or April 2012, on the World of Tanks forum, I read that on the European server worldoftanks.eu the balancer is much friendlier than ours in Russia. It’s friendlier not because they don’t like Russians, but because the number of players is 3 times smaller.

On a weekday evening, when schoolchildren have returned from school, boys and men have returned from institutes, colleges, academies, or just from work, they sit down at their computers and turn on the coveted World of Tanks shortcut. I do the same thing and at the same time I monitor and keep statistics on the number of people and how it affects the balancer.

Every weekday at 17:00 Moscow time, ~150 thousand people are on servers. From 17:00 to 22:00 the number increases to ~350 thousand. On Friday at 22:00 this number is ~375. On weekends, during the day it stays at ~250 thousand and in the evening it pushes hard to reach the top of 400,000.

When the number of online players begins to exceed 200 thousand, the balancer is thrown into not the most pleasant places. I made comparisons like this: I take a premium tank and when loading 150 thousand people into the server, my premium type takes its premium place - this is 4, 5 or 6. At the same time, in the first place are Tier 8 tanks - IS-3, Tiger-2, T34, Lowe, etc., respectively, after the heavy weights come ST and PT, among them the balancer gives place to the type (the picture of the “cocktail” is as follows, from the first to the last place TT 8, PT 7, ST 8, ST 7, PT 6, TT 7, TT 6, ARTA, light t-50 or amx 12t). Here 4 out of 10 type fights are in 5th-6th place, the other 4 out of 10 fights are in 4th-5th place and 2 out of 10 fights are in 2nd-3rd place.

When loading a server for 350 people, the premium type 5 out of 10 fights ends up where the 9th or 10th level heavyweights are in the top. Naturally, the balance picture here is different, even if one heavy 9 leveled in the top, then the rest are PT 8 and ST 9, TT 8, ST 8, ST 7, TT 7, ARTA and, in addition, fireflies-attack aircraft AMX "s 13 90 13 75.

They say that the European WOT server does not load above 200 thousand.

As Woffka wrote in a comment, “I have an account on both servers, but I play more in Russian. In general, it seems easier to play in Europe for a different reason. They have a different style of play. They like to sit in the bushes more, they don’t go into attack much. On the Russian server the game is more dynamic. It's all about randomness, of course. I participated very little in company battles in Europe." - that’s pretty much it.

I created an account, downloaded the client, installed the deer meter and went to random on MS-1 (this was already the third battle). To my surprise, the deer meter showed the absence of players with experience, i.e. there was not a single person who fought 1000 battles. I shot 8 people, upgraded the MS-1 to elite and took the BT-2. In general, I haven’t climbed out of the level 1 sandbox yet and play mainly on MS-1. Here I can say with confidence that it is easier to play, because... There are fewer fashionable extras than we have in Russia. On our servers you can sometimes find battles in which up to 5 people on each side, extras who have played 12 thousand - 16 thousand battles, gently cut out newcomers and continue the battle with equal opponents. In the European sandbox you can meet players with 4 thousand - 7 thousand fights and average statistics.

After creating a new account, European Wot offers a tedious tutorial, but in return (if you finish it to the end) promises an M3 Lee with a fully upgraded crew.

When playing on a European server, I would like to focus on paid services, or rather on the results from them, i.e. how to “high”, “far” and play well on premium equipment, on a premium account on an unloaded European server. Payments are an integral part of World of tanks and no matter how much we would like to pay for "Play World of tanks for FREE" There are a large number of people who prefer to pay 350 rubles per month for a premium account in order to be higher in the random rankings and earn more experience and silver. My goal is to find out whether the European VBR (balancer) will be “more respectful” of the premium account than the Russian one. In other words, by purchasing gold in Wargaming tanks, they provided you paid service, he will pay taxes on the money received, he needs to compare the “quality” of the service on the European and Russian server, where the balancer is the foundation of the world of tanks and its financial activities. And the financial activity of the developer is directly related to the prospects of the project.

In short, I created a new account not only on the European server, but also on our RU, and also installed an oleometer on both. I’ll collect “statistics”, tell you, write.

On the European server, after our Russian one, it is undoubtedly easier to play. I created two new accounts, one in Russian and the other in European. Without gold, Prema sat on MS-1 because it is on it that my arms look the straightest.

The most important thing that stands out is the fact: “In European people play for fun!” No cold 15:00 minute confrontation behind the houses in anticipation of “let’s wait for them to climb in first,” accompanied by the moral motivation of the deer in the chat. In a word, most of the players, in an uneven formation, wall-to-wall, shoot at each other. I didn’t encounter any swearing, vining, supporting allies or chasing frags. In 90% of cases, the balancer throws the first-level tank towards similar ones. Also, in a “batch” of 15 people, the balancer adds a pinch of pedobirs, only here these are players with an efficiency of 1000 and 5-6 thousand battles. From such frequent drops to the first levels and the absence of professional gays, after 150 fights on the MS-1, my deer meter shows 2800 efficiency in purple,

The Russian server is harsh! Like the harsh days of besieged Leningrad, no smiles, no sun, no jokes. On a Russian server, after 60-70 battles (done in a week), the first level is increasingly sent to the second, where the formidable and impenetrable M18s force them to plan battle tactics, ask for help and persuade the “greenies” to go to the right place on the map. The opposite fact to the European server: “There is no game in the style of Just For FUN in the sandbox of the Russian server!” After 150 battles on MS-1 on the new account, more and more often the balancer drops 50/50 to the second levels. In the sandbox of the Russian server you can meet professional pedobirs 2 - 4 players from 11 to 18 thousand fights and efficiency up to 1800. It is on these players that the battle continues after all the “red ones” have merged.

The European server is good, but there are others from North America, Korea, and Southeast Asia. Judging by the largest WOT championships, residents of Southeast Asia and America are just as devoted fans of the game as Russians.


Many players would like to visit servers in different regions, since each of them has its own differences. You can play on another server by downloading a mod for quickly changing the region or installing another copy of the game.

Installing browser extensions

US American server

EU European server

ROK Korean server http://worldoftanks.kr/

S.E.A. Asian server http://worldoftanks.asia/

When registering, there may be a certain language problem. To avoid this, you need to enable the translator in the same browser.

Yandex browser And Chrome When going to foreign sites, it offers to translate them in advance. The translated words may technically differ slightly, but the player will determine the basic concepts.

You will also need it when registering. You should know that each region has its own invites, so before registering, you need to find out the invite code of a specific region.

Downloading and installing a new client

Before installing a new client, you need to save a copy of the settings of the existing client. The settings file is called preferences.xml, located in the folder C: - Users - Your name - AppData ( hidden folder) - Roaming -Wargaming.net - WorldOfTanks - preferences.xml.

You can quickly access a folder by pressing a key combination Win+R. You must enter in the line %appdata% and press Enter. A list of folders will appear, where the folder will be located Wargaming.net\WorldOfTanks.

File preferences.xml you need to copy it to any convenient place on your computer.

You only need to install a new client in a new folder.

If the client is installed in the same folder, file conflicts and freezes will occur. Next to the current game folder, you need to create a new folder, calling it your own. You need to install the new client in it.

File preferences.xml you need to copy it to a new folder with the game, following the same steps. When requesting to replace a file, you will need to confirm it.

For the interface to be Russified, you need to go to the old root folder with the game and find the folder res. You will need to copy folders in it text And audioww and put it in a folder res new game.

The text in the game will be Russian, but the voice acting will not always be.

XVM Activation

To activate statistics for a foreign region, you must enable the anonymizer in your browser before visiting the site, otherwise your account activation will be denied. After activation, you need to download the modification and also specify the region.

All of the above operations are suitable for those players who want to create an account to spend a lot of time on foreign servers. For a single visit or rare sessions, it is better to download. On foreign websites you can follow announcements of any events.

Players on Russian servers knew in advance about the last marathon, in which a British premium heavy tank was being played out, thanks to visiting the same foreign servers where the promotion was held a little earlier.

In addition to the events, you can look at the game of tankers from other countries, which stands out significantly. This can be seen in the first battle.

Find out IP by domain name You can use the nslookup command in the Command Line.
For this: Start - Run - cmd - nslookup , Where - this is the server name, for example login.p1.worldoftanks.net

Result

Nslookup login.p1.worldoftanks.net Server: google-public-dns-a.google.com Address: 8.8.8.8 Untrustworthy response: Name: login.p1.worldoftanks.net Addresses: 178.20.235.129 178.20.235.151 178.20. 235.173 178.20.235.189

In this case, the IP addresses of login.p1.worldoftanks.net are as follows:

178.20.235.129
178.20.235.151
178.20.235.173
178.20.235.189

Choosing the Best Server

Using the Ping command

To find out which server is better to play WOT on, you need to open the Command Line: Start - Standard - Command line and write ping IP(where IP is the server address).

Team results ping 178.20.235.180 from Moscow

C:\Users\ping 178.20.235.180 Pinging 178.20.235.180 with 32 bytes of data: Reply from 178.20.235.180: bytes=32 time=3ms TTL=55 Reply from 178.20.235.180: bytes=32 time=3ms TTL=55 Reply from 178.20.235.180: bytes=32 time=3ms TTL=55 Reply from 178.20.235.180: bytes=32 time=3ms TTL=55 Ping statistics for 178.20.235.180: Packets: Sent = 4, Received = 4, Lost = 0 ( 0% loss), Approximate round trip times in milli-seconds: Minimum = 3ms, Maximum = 3ms, Average = 3ms

However, it is easier to check the ping to the server using a domain name, since the IP addresses behind it can be changed.

Team results ping login.p1.worldoftanks.net

C:\Users\ping login.p1.worldoftanks.net Exchange of packets with login.p1.worldoftanks.net with 32 bytes of data: Reply from 178.20.235.189: number of bytes=32 time=2ms TTL=127 Reply from 178.20.235.189: number of bytes=32 time=2ms TTL=127 Reply from 178.20.235.189: number of bytes=32 time=2ms TTL=127 Reply from 178.20.235.189: number of bytes=32 time=1ms TTL=127 Ping statistics for 178.20.235.189: Packets : sent = 4, received = 4, lost = 0 (0% loss) Approximate round trip time in ms: Minimum = 1ms, Maximum = 2ms, Average = 1ms

It is possible to run a ping check in automatic mode for multiple servers.

To do this you need to do the following:

  1. Create a file Text document.txt
  2. Add the code below into it
  3. Rename it to ping.bat
  4. Launch

Embed code in Text Document

@echo off color 0a @echo=============Server RU1============ =========#################### @ping.exe login.p1.worldoftanks.net @echo======== =====================Server RU2=====================###### ############## @ping.exe login.p2.worldoftanks.net @echo========= ======Server RU3======####################### @ ping.exe login.p3.worldoftanks.net @echo============================Server RU4======= ==============#################### @ping.exe login.p4.worldoftanks.net @echo=== ==========================Server RU5=====================# ################### @ping.exe login.p5.worldoftanks.net @echo================== ===========Server RU6======================################ #### @ping.exe login.p6.worldoftanks.net @echo===============Server RU7== ====================###################### @ping.exe login.p7.worldoftanks.net @echo============================================Server RU8================================================================= ====#################### @ping.exe login.p8.worldoftanks.net @echo============= ================Server RU9====================================########### ######### @ping.exe login.p9.worldoftanks.net @echo============================ =Server RU10====================================################### @ping.exe login.p10 .worldoftanks.net @echo ========================================================== ==============#################### @pause

Result

Using the PingCheck program

The program will help you determine which RU is better to play WoT on. PingCheck. It was published by the developer relatively recently, but has already gained popularity. The software supports checking multiple servers simultaneously. In addition to the World of gaming clusters Tanks program also knows how to check game availability World clusters of Warplanes. A feature of the program is its simplicity and beautiful design.
Requires Microsoft .NET Framework 4.0 to work

Screenshot

Using the WoT Ping Server program

Despite the simplicity and reliability of the methods described above for determining best server or ping for World of Tanks, the most understandable for the user will be to use a specialized utility WoT Ping Server. Program WoT Ping Server designed to analyze the quality of the Internet connection with ten game servers. The program has an intuitive interface and multilingual support, which allows you to determine the most suitable server for a comfortable game in a couple of clicks.
The advantage of this program is that it works on clean operating system, that is, it does not require installation of additional software. Test results are displayed in the form of a histogram. It is possible to run an extended connection test.

Screenshot

Using the WoT Ping Clusters program

The advantages over analogues are that in addition to text, the ping is also displayed in the form of a graph.
For connection stability, a cluster is calculated in which packet loss is minimal or completely absent.
And the most suitable server based on ping results is displayed in recommendations.
Implemented configuration file, which means you can add an unlimited number of clusters (servers).
It is possible to choose the number of attempts and the interval between them.
Requires installation to work



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